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Singles
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There are 49 productsSort
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How to Lose a Guy in One DM - r/NiceGuys Expansion$14.00This is an expansion Grab your fedoras and get ready to tip them to Reddit’s most notorious type of incels, in r/niceguys, an expansion to How to Lose a Guy in One DM! You’ll receive three toxic D...
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Mazescape Hipnos$10.00Mazescape is a clever and fascinating maze game for one player that will challenge even the most active minds. The Hypnos set is designed by Pablo Céspedes and Victor Hugo Cisternas, authors of Tes...
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Mille Fiori$49.00In Reiner Knizia's Mille Fiori (meaning Thousand Flowers), you take the role of glass manufacturers and traders who want to profit as much as they can from their role in the production of fine glas...
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Mystery House: Back to Tombstone Expansion$15.00Mystery House - Back to Tombstone is the first expansion of the base game for Mystery House. Mystery House delivers the experience of the thrill of an escape room in a box. Players solve riddles as...
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Mystery House: The Lost Ship Expansion$15.00Mystery House - Back to Tombstone is the first expansion of the base game for Mystery House. Mystery House delivers the experience of the thrill of an escape room in a box. Players solve riddles as...
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Nemo's War$75.00Jules Verne's classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. Victory Point Games' popular solitaire offering from designe...
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No Thank You, Evil!$39.002-5 playersSuitable for ages 5+Play time 30 minutes No Thank You, Evil! is a tabletop game of creative make-believe, adventure, and storytelling. In No Thank You, Evil!, each player creates a chara...
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Pattern Recognition$22.00Pattern Recognition set helps children discover rules to predict sequence and further develop logical thinking, and early math and reading skills with pattern cards. A great brain muscle exercise.T...
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Psychic Pizza Deliverers go to the Ghost Town$39.001 GM + 2-4 playersAges 11+30 minute play time It’s a chilly night out in the ghost town and you need to deliver the pizza while it’s still hot! With the assistance of the town’s friendly, but not e...
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Ramen Fury$12.002-4 playersAges 8+30-60 minute play time The use-your-noodle card game! Rush to prepare and slurp up delicious bowls of ramen filled with tasty ingredients. Collect combos of cards to score for dif...
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Robot Turtles$31.00A Coding Board Game for Little Programmers! Preschoolers can learn programming one turtle move at a time. Robot Turtles takes seconds to learn, minutes to play and provides endless learning oppo...
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Shadow Glyphs Logic Puzzle$29.00Suitable for ages 8+ Deep in the heart of the jungle is a hidden valley. Legends say the Ancients built great temples here to protect magical treasures, sealed behind secret doors opened with shad...
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Tournament Dominoes Double Six$10.002-6 playersAges 5+ These fine-quality tournament-sized dominoes are an elegant addition to any game collection. The sturdy vinyl storage case holds all 28 dominoes for easy storage.Content:...
Showing 37 -49 of 49 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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