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Singles
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There are 12 productsSort
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Crazy Eights$8.002-7 players Suitable for ages 5+ Play time 20 minutes Matching suits and numbers is fun to play with these beautifully illustrated cards by Caldecott winner Chris Raschka.
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Dragons: Slips & Ladders$22.002-4 players Suitable for ages 5+ Play time 20 minutes eeBoo reimagines the classic game of Slips and Ladders with the whimsical illustrations of illustrator Kevin Hawkes and a celebratory measure...
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eeBoo: Unicorn Garden 500 Piece Round Puzzle$22.00500 Piece23in Diameter Puzzle size: 23 IN in Diameter / 58.5 CM in Diameter Box size: 11” X 11” X 2” Made from 90% recycled gray board; printed with vegetable based inks No corners! Winner of t...
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eeBoo: Vintage Butterflies 500 Piece Round Puzzle$22.00500 Piece23in Diameter Great for groups and families Full color insert Box: 11“ x 11” x 2” Puzzle: 23 inch diameter, 58.5 cm diameter Take on the extra challenge of a round jigsaw puzzle with e...
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eeBoo: Votes for Women 100 Piece Puzzle$17.00100 Piece27in x 18in Puzzle: 27” x 18” Box: 13“ x 2" x 9” Educational poster included eeBoo’s Votes for Women 100 Piece Puzzle celebrates great people who contributed to the Suffrage Movement....
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Eye Spectro$25.001-4 players Suitable for ages 8+ Play time 15 minutes Keep your eyes on the board and watch with satisfaction as a colorful spectrum unfolds; eyeSpectro is a strategic game of color and calculati...
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Go Fish$8.002-10 players Suitable for ages 3+ Play time 20 minutes Do you have any lobsters? Or angelfish? This variation of a child's first card game uses underwater creatures to keep the game going swimmin...
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Pattern Recognition$22.00Pattern Recognition set helps children discover rules to predict sequence and further develop logical thinking, and early math and reading skills with pattern cards. A great brain muscle exercise.T...
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Robot Rummy$8.002-6 players Suitable for ages 3+ Play time 20 minutes A classic rummy game with robots for categories instead of suits. Playful illustrations add to the fun.
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Shiny Dinosaur Memory & Matching Game$20.001-4 players Suitable for ages 4+ Play time 15 minutes Shiny Dinosaur Memory and Matching Game promotes memory and matching skills while teaching children about dinosaurs and how to pronounce thei...
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Space Exploration$20.001-4 players Suitable for ages 5+ Play time 15 minutes Space Exploration Memory and Matching Game promotes memory and matching skills while teaching children about the vast array of cosmic bodies,...
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Spottington$22.001-6 players Suitable for ages 4+ Play time 15 minutes Gather around the busy village of Spottington! Lay one central board down with the other six surrounding it. Take turns flipping over a card ...
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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