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There are 18 productsSort
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Aliens: Another Glorious Day in the Corps$70.001-6 playersAges 14+1-2 hour play time Listen up, Marines! Here's the situation. The terraforming colony on exomoon LV-426, Hadley's Hope, has unexpectedly broken contact. Weyland-Yutani Corporation...
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Animal Adventures Secrets of Gullet Cove Sourcebook$44.00Explore a magical campaign setting for fifth edition (or any tabletop RPG) with the new Animal Adventures sourcebook. Inside, you’ll find a place unlike any other—Gullet Cove! It’s a wondrous seas...
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Animal Adventures: Animals of the Faraway Sea$34.00Set sail on your next roleplaying adventure as an awakened animal bursting with character! From an orangutan tinkermage to an albatross wizard, each critter has been lovingly designed with a classi...
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Animal Adventures: Dogs of the Faraway Sea$26.00Embark on your next roleplaying adventure as an intelligent canine bursting with character! From a Newfoundland monk to an Australian Shepherd druid, each pup has been lovingly designed to represen...
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Animal Adventures: Raiders of the Lost Coast$44.00Enlist a ragtag crew of pirates for your next roleplaying game! The Pirate Queen, Ysandre, captains a ship of misfits that’s often spotted in the Faraway Sea. Along with her first mate, Charlamagne...
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Animal Adventures: Secrets of Gullet Cove: Dogs of Gullet Cove$23.00Embark on your next adventure as an intelligent canine bursting with character! These adorable dogs are fifth edition compatible and can be used in any tabletop roleplaying campaign. With these fai...
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Animal Adventures: Secrets of Gullet Cove: Enemies of Gullet Cove$26.00Face some creepy-but-cute enemies in your next tabletop roleplaying campaign! Will you take on the spooky skelly cats? How about the undead zombie cats? Or their master, who called them from beyond...
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Animal Adventures: Tales of Dungeons & Doggies$26.00Animal Adventures brings intelligent animal characters to your favourite fantasy roleplaying game! Dungeons and Doggies is the first in a planned series of Animal Adventures releases! Featuring a s...
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Animal Adventures: Time in a Bottle$29.00Meet the mysterious Mr. Fugit in your next roleplaying game! Flanked by his imposing Walrus bodyguards, Mr. Fugit is a man with a lot of time on his hands — literally. Find out what secrets he and ...
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Cats and Catacombs: Volume 2$27.00Meet the second volume of cat adventurers, made for your tabletop roleplaying campaigns!Each detailed miniature is a different breed and fantasy class.Under the leadership of Sonya, the self-assure...
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Drekki Flynt$35.00This kit comprises 12 plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Ci...
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Epic Encounter: Barrow of the Corpse Crawler$44.00Compatible with fifth edition or any fantasy roleplaying game, Hive of the Ghoul-kin pits players against a horde of flesh-eating fiends, before Barrow of the Corpse Crawler sees them go toe-to-toe...
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Epic Encounter: Hive of the Ghoul-Kin$54.00Confront formidable, flesh-eating foes with this Epic Encounters warband box!Ghouls teem in the darkness, stealing up from their subterranean kingdom to filch corpses wherever they can find them. ...
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Epic Encounters: Steppe of the Lizard Thane$54.00A people as ancient as the steppe they call home, the Lizard Folk whisper of war in uncanny, hissing voices. Nearby kingdoms live in fear of their brutal raids and the destruction left in their wa...
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Marvel: Crisis Protocol - Earth's Mightiest Core Set (SALE FREE SHIPPING)$149.99 $120.002 playersAges 14+90 minute play time The battle continues with the Earth's Mightiest Core Set for Marvel: Crisis Protocol! Featuring 13 all-new miniatures of iconic heroes and villains, this set in...
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Marvel: Crisis Protocol: Cable & Domino (SALE FREE SHIPPING)$39.95 $25.00Cable, the son of the X-Men leader Cyclops, was sent to the future to save his life when he was infected by the deadly techno-organic virus. Raised by Clan Askani, Cable was able to use his own in...
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Warhammer Underworlds: Nethermaze – Hexbane's Hunters$40.00Introducing Warhammer Underworlds: Nethermaze – Hexbane's Hunters. Lead by Haskel Hexbane, this Sigmarite band is on a mission to eradicate evil from the Mortal Realms. With the support of the Orde...
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WizKids: Dungeon & Dragons: Icons of the Realms Miniatures: Icewind Dale Rime of the Frostmaiden: Ten Towns Papercraft Set$30.00An unnatural, never-ending storm of ice and snow descends upon the region, beckoning adventurers from across Faerûn to investigate its mysterious source. Will you be able to discover the source of ...
Showing 1 -18 of 18 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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