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There are 11 productsSort
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Adventures in Rokugan - Game Master's Kit$21.00The GM Kit includes both a beautiful screen that keeps the rules at your fingertips as well as a pre-made adventure in the mysterious Slow Tide Harbor. Guide your players into the world of Rokugan ...
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Force and Destiny: Ghosts of Dathomir (Star Wars RPG)$32.00The dark side is calling you in Ghosts of Dathomir, an upcoming adventure supplement for the Star Wars™: Force and Destiny™ roleplaying game. When a mysterious and powerful artifact suddenly surfac...
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Adventures in Rokugan: Core Rulebook$49.00Adventures in Rokugan brings the famous setting of Legend of the Five Rings to the ever-popular ruleset of the 5th Edition SRD. Players can explore this rich setting in a whole new light, and the f...
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Midnight Legacy of Darkness$54.00It has been one hundred years since the Shadow fell. A century ago, the forces of darkness swept down from the North. They crushed the free cities of Humanity, drove the Elves back into the depths ...
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Force and Destiny: Chronicles of the Gatekeeper (Star Wars RPG)$32.00In Chronicles of the Gatekeeper, an adventure supplement for the Star Wars®: Force and Destiny™ roleplaying game, the holocron of a mysterious, vanished Jedi Knight surfaces. Its Gatekeeper offers ...
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Edge of the Empire: Far Horizons (Star Wars RPG)$32.00Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive...
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Force and Destiny: Savage Spirits (Star Wars RPG)$32.00The Star Wars® galaxy is an immense realm, filled with more unexplored regions than civilized areas. Some Force users are compelled by destiny to explore the galaxy’s vastness and dwell in its wild...
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Legend of the Five Rings Roleplaying: Core Rulebook$54.00It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land....
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Force and Destiny Beginner Game (Star Wars RPG)$33.00The Star Wars®: Force and Destiny™ Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels. With its complete, learn-as-you-g...
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Edge of the Empire Beginner Game (Star Wars RPG)$33.00Gather your friends and prepare for adventure in the Star Wars galaxy! Whether you’re new to roleplaying games or just new to Edge of the Empire™, the Beginner Game is the perfect starting point. T...
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Age of Rebellion: Beginner Game (Star Wars RPG)$33.00The Star Wars™: Age of Rebellion™ Beginner Game is the perfect entry into the Star Wars: Age of Rebellion roleplaying experience for players of all skill levels. With its complete, learn-as-you-go ...
Showing 1 -11 of 11 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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