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There are 31 productsSort
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PathFinder 2nd Edition Flip Mat Classics: Falls & Rapids$14.00Whether your party is at the mercy of deadly rapids or is headed toward a plummet over a crushing waterfall, no Game Master wants to slow the action down by drawing every river bend and jagged rock...
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PathFinder 2nd Edition: Flip Mat: Bigger Forest$20.00Whether you're sneaking through the undergrowth to preempt a bandit ambush or hunting elusive forest creatures, Pathfinder Flip-Mat: Bigger Forest has you covered. With an area that's a whole 45% b...
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PathFinder 2nd Edition: Flip Mat: Enormous Forest$24.00The biggest Flip-Mats in history just got bigger! Introducing Pathfinder Flip-Mat: Enormous Forest, a brand-new amazingly giant Flip-Mat bigger than any Paizo has produced before! Measuring a titan...
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Pathfinder 2nd Edition: Lost Omens: Absalom Map Folio$24.00Explore the streets and scenes of the City at the Center of the World with the City of Lost Omens Poster Map Folio. Four enormous eight-panel maps combine to create by far the largest city map ever...
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Pathfinder Adventure: The Fall of Plaguestone (PF2E)$22.00A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with...
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Pathfinder Adventure: The Slithering (PF2E)$22.00In the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by a terrible curse known as the slithering are melting into malevolent oozes. The heroes are at...
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Pathfinder Bestiary Battle Cards$59.00Keep the creatures of the Pathfinder Bestiary close at hand with this box-bursting collection of 450 reference cards featuring every monster from the core Pathfinder monster reference! Each 4" x 6"...
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Pathfinder Character Sheet Pack (PF2E)$14.00Record Your Glory! Create characters of legend and organize your most epic adventures with the Pathfinder Character Sheet Pack. Includes: A folder to store character sheets, with reference inform...
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Pathfinder Condition Card Deck$22.00Is your group's fighter paralyzed by a devious ghoul? Did the rogue become invisible? Or was an unfortunate alchemist struck down, slipping closer to death? Pass out these cards to make remembering...
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Pathfinder Critical Fumble Deck (PF2E)$12.00Is your group's fighter paralyzed by a devious ghoul? Did the rogue become invisible? Or was an unfortunate alchemist struck down, slipping closer to death? Pass out these cards to make remembering...
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Pathfinder Flip-Tiles: Dungeon Crypts Expansion Set$20.00Crypts are a staple of monster-infested dungeons, be they haunted by undead or inhabited by living foes. Flip-Tiles: Dungeon Crypts Expansion provides beautifully illustrated 6-inch by 6-inch map t...
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Pathfinder Gamemastery Guide (PF2E)$49.00Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft. This 256-page Pathfinder Second Edition rulebook contains a wealth of new information,...
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Starfinder Adventure Path #2: Temple of the Twelve (Dead Suns 2 of 6)$21.00Welcome to the Jungle Now members of the Starfinder Society and piloting their very own ship, the heroes head to the planet Castrovel, home of some of the best universities in the Pact Worlds, to r...
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Starfinder Adventure Path #3: Splintered Worlds (Dead Suns 3 of 6)$21.00To Live and Die on Eox Tracking the Cult of the Devourer, the heroes travel to the asteroid belt called the Diaspora, but they must face space pirates and other treacherous dangers of the asteroid ...
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Starfinder Adventure Path #4: The Ruined Clouds (Dead Suns 4 of 6)$21.00Dark Clouds Gather Still on the heels of the Devourer cult, the heroes head to a distant, uncharted star system, where they find the ruins of an ancient alien city floating in the atmosphere of a g...
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Starfinder Adventure Path #5: The Thirteenth Gate (Dead Suns 5 of 6)$21.00A Place in the Suns The heroes journey deeper into the Vast to find the Gate of Twelve Suns, an alien megastructure consisting of a dozen stars arranged in a perfect circle. However, members of the...
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Starfinder Adventure Path #6: Empire of Bones (Dead Suns 6 of 6)$21.00A Near-Death Experience The undead Corpse Fleet has appeared in orbit above the Gate of Twelve Suns, intent on seizing the ancient alien superweapon called the Stellar Degenerator. The heroes are m...
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Starfinder Adventure Path #7: The Reach of Empire (Against the Aeon Throne 1 of 3)$21.00Guerrillas in the Mist Hired to transport supplies to a fog-shrouded world in the Vast, the heroes discover that a small military force from the Azlanti Star Empire has invaded and occupied the Pac...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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