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ALIEN RPG Colonial Marines Operations Manual
ALIEN RPG Colonial Marines Operations Manual
Regular Price $44.00Vendor: Free League Publishing
Product Type : RPGs
Hurry! Only0units left in stock!Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
Welcome to war on the razor edge of space, marine—where nukes are yesterday’s news, pulse rounds are cheap and a human life is only worth its weight in stock options. It’s a living hell—but none of that’s as bad as the flashes of gnashing metal teeth that terrorize you every time you try to close your eyes—like some monster just split your head open and crawled inside your dreams.
Sometimes you’ve gotta wonder what the hell it’s all for.
But no one pays you to ask why, only to follow orders. You’re just a grunt—no offense. So lock and load your pulse rifle, marine—you’ve got a job to do. Protect and serve the citizens and colonies of the Outer Rim colonies—no matter what the cost.
ALIEN RPG: Colonial Marines Operations Manual is a complete campaign module for the award-winning official ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska and Paul Elliott. This massive 352-page book gives you all the tools you need to run a full open-world campaign as the iconic Colonial Marines. Contents:
- History & Organization – the inside story of the illustrious Colonial Marine Corps.
- Creating Marines – expanded character creation rules for grunts of all kinds.
- Weapons & Vehicles – an extensive chapter with new gear, gloriously illustrated.
- The Frontier War – the framework and backstory for a Colonial Marines campaign.
- Factions on the Frontier – the powers that be and their dark agendas.
- Marine Missions – six thrilling missions for your Marines, playable in any order.
- The Endgame – the showdown against a deadly enemy, finally revealed.
NOTE: The ALIEN RPG core rulebook is required to use this book.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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