Clacks: A Discworld Board Game

Regular price $39.00 Sold out
 
-
+
Sold out
    1-4 players
    Suitable for ages 12+
    Play time 30-45 minutes

    The Fastest (non-magical) Messaging System on the Discworld.
    Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionised long distance communications on the Discworld. Their network of Clacks towers covers most of the Unnamed Continent, but now the old postal service is fighting back.

    Driven by the determination of newly ‘volunteered’ Post Master ‘Moist Von Lipwig’ the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua.

    First of all play against your friends and claim the title of Fastest Clacks Operator on the line, or in contrast, play ‘together as a team’ to win the race across the Discworld and prove that Clacks is here to stay.

    Rules are included for player versus player Clack operator game and also a co-operative race game against the Post Office. Finally there is a ‘Children’s introductory game’. The game artwork was created by Amber Grundy (a.k.a The Artful Nudger)

    As Sir Terry believed in us, for that reason we can of course, have the game designers, Leonard & David sign each game before it is shipped to you.

    “And finally, don’t you be making up any naughty target words for your opponents!”

    - $39.00
Decklist

Buy a Deck

X