-
Singles
- Advanced Search for Magic, Pokémon, & Yu-Gi-Oh!
- All Pokémon Singles - In-stock
- All MTG Singles - Instock
- All Yu-Gi-Oh! Singles - In-stock
- All Digimon Singles - In-stock
Accessories
-
Dice!
-
Kids Zone
Books
- Young Learners
- Children's Books
- Black Library
- Light Novels & Manga
- D&D Books
- Star Wars Books
- Cookbooks
- Coloring & Activity
- Divination
Puzzles
-
Miniatures
Warhammer 40k
Age of Sigmar
Models & Dioramas
Paint
Hobby Tools
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 900 productsSort
Translation missing: en.sections.collection_template.product_count
-
Cytosis: A Cell Biology Game 2nd Edition$44.002-5 playersSuitable for ages 10+Play time 60-90 minutes Cytosis: A Cell Biology Game, is a worker placement game that takes place inside a human cell! Players take turns placing workers on availabl...
-
Peptide$21.002-5 playersSuitable for ages 10+Play time 30-45 minutes In Peptide, players compete to link Amino Acids side-by-side, building what’s called a Peptide Chain (another fancy word for a protein). In o...
-
Munchkin Deluxe$34.953-6 playersSuitable for ages 10+Play time 60-120 minutes What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you mo...
-
//daviscardsandgames.com/cdn/shop/products/0655132005319_p0_v1_s1200x630_1_771x1000.jpg?v=1585602180Dominion: Second Edition$44.002-4 playersSuitable for ages 13+Play time 30 minutes Dominion is the game that started a new genre: Deckbuilding. Winner of the Spiel der Jahres in 2008 and many other awards, Dominion has establ...
-
Dominion: Seaside$39.002-4 playersSuitable for ages 13+Play time 30 minutes Seaside is the 2nd expansion for Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards tha...
-
Dominion: Dark Ages$44.00This is an Expansion 2-4 playersSuitable for ages 13+Play time 30 minutes Dark Ages adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace...
-
Dominion: Hinterlands$39.002-4 playersSuitable for ages 13+Play time 30 minutes Hinterlands adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is car...
-
Dominion: Intrigue Second Edition$39.002-4 playersSuitable for ages 13+Play time 30 minutes Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlin...
-
Dominion: Nocturne$44.002-4 playersSuitable for ages 13+Play time 30 minutes Nocturne This is the 11th expansion to Dominion. It has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the ...
-
Dominion: Empires$49.002-4 playersSuitable for ages 13+Play time 30 minutes Dominion: Empires, the tenth addition to the game of Dominion, contains 96 metal tokens and 300 cards, with cards you can buy now and pay for la...
-
Dominion: Adventures$44.00This is an Expansion 2-4 playersSuitable for ages 13+Play time 30 minutes Adventures has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards tha...
-
Dominion: Renaissance$44.002-4 playersSuitable for ages 13+Play time 30 minutes Renaissance has 300 cards, with 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abili...
-
Dominion: Alchemy$29.00This is an Expansion 2-4 playersSuitable for ages 13+Play time 30 minutes Alchemy adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play...
-
Flip Over Frog$15.002-4 playersSuitable for ages 6+Play time 15 minutes Help your brightly coloured frogs take control of your little corner of the rainforest! Cleverly place frogs on the board to flip adjacent tiles,...
-
Robotech: Cyclone Run$24.002-4 playersSuitable for ages 12+Play time 20 minutes The alien Invid have conquered Earth & it’s a race against time for the Rebels to reach Reflex Point, the heart of the Invid! Using luck...
-
Robotech: Ace Pilot$24.002-4 playersSuitable for ages 12+Play time 20 minutes A competitive dice game where you vie for the esteemed title of Ace Pilot.Each turn, you must evaluate the enemy threat, then attempt to rec...
-
Whistle Stop$59.002-5 playersSuitable for ages 13+Play time 75 minutes With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States. But really it was only t...
-
//daviscardsandgames.com/cdn/shop/products/0630509785148_p0_v1_s1200x630_1_771x1000.jpg?v=1585345121Dungeon Mayhem$15.002-4 players Suitable for ages 8+ Play time 10 minutes In this action-packed Dungeons & Dragons card game, you win by being the last adventurer standing. Play as one of four brave, quirky cha...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'
-