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There are 253 productsSort
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Vampire: The Masquerade Blood Sigils$45.00THE CRAFT OF BLOODBlood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery - to ward, and guide, and perform dar...
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Vampire: The Masquerade 5th Edition Player's Guide$50.00The children of the night - what games they play! And what games can we play with them?Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty power...
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Dreams And Machines Player's Guide$45.00Dreams and Machines is a brand new RPG setting where people come together to rebuild their world following a catastrophic war. You will venture into a world of mystery and adventure, a world where ...
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Dreams And Machines Gamemaster's Guide$45.00Dreams and Machines is a brand new tabletop roleplaying game where people come together to rebuild their world following a catastrophic war. The Dreams and Machines Gamemaster’s Guide gives you the...
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Vampire: The Masquerade Blood-Stained Love$45.00Can the Kindred ever truly love?Expand your game of personal and political horror to include wide-eyed lovers and manipulative monsters. The book is for Storytellers and players alike, giving you t...
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Towns and Taverns - Books of Battle Mats$47.00Attention Adventurers! Grab your dice and get ready to roll initiative as the game is afoot Attention Adventurers! Grab your dice and get ready to roll with our modular books of lay flat wipe cle...
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Vampire: The Masquerade: 5th Edition Fall of London Chronicle$50.00Be a part of one of the most exciting plot points that changed the face of the World of Darkness, and make a name for yourself! Decide the final fate of Mithras, once the most powerful Kindred in t...
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Tales from the Loop: They Grow Up So Fast$34.00Everything changed on that fateful day. Looking back, I know that whatever we did changed our lives forever. The sky ruptured and something strange came through. It was a great adventure that showe...
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Dungeon Books of Battle Mats$47.00Attention Adventurers! Grab your dice and get ready to roll initiative as the game is afoot and it just went modular!The Dungeon Books of Battle Mats offer two adaptive books of RPG battle maps whi...
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D&D 5E: RPG Toolbox: The Veiled Dungeon$39.00Contents:20 modular maps on double-sided, fold out 17x11? sheets, laminated & wet/dry erase compatible.68 page softcover book containing - The Veiled Dungeon 5E adventure, random Veiled Dungeon...
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Avatar Legends: Republic City Setting Toolkit$39.00Avatar Legends: The Roleplaying Game — Republic City expands the play material found in Avatar Legends: The Roleplaying Game by providing expanded background and lore on the famous Republic City fo...
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GM Screen (Avatar Legends)$20.00Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar: The Last Airbender and The Legend of Korra - as new heroes of your own stories! This Gamemaster’...
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Marvel Multiverse RPG: The Cataclysm of Kang$49.00Kang the Conqueror crosses the Multiverse to find the greatest weapon in any reality, and only your Super Heroes can stop him! Written by d616 System co-creator and New York Times Best Seller Mat...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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