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There are 19 productsSort
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Dungeon Crawl Classics #66.5: Doom of the Savage Kings$10.00A Level 1 Adventure High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a de...
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Dungeon Crawl Classics #67: Sailors on the Starless Sea – Artist’s Choice edition$15.00Artist’s Choice coversA Level 0 Adventure DCC #67: Sailors on the Starless Sea was an instant classic when published as the first adventure for DCC RPG. As Goodman Games ramps up to the fourth prin...
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Dungeon Crawl Classics #68: The People of the Pit$10.00A Level 0 Adventure for DCC RPG The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive...
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Dungeon Crawl Classics #86: Hole in the Sky$10.00A Level 0 Adventure for DCC RPG The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive...
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Dungeon Crawl Classics RPG Quick Start Rules & Two Adventures$5.00At long last, the DCC RPG quick start rules! Only $5! These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed a...
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Dungeon Crawl Classics: RPG Peter Mullen Slipcover Ed$79.00Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory,...
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Fifth Edition Fantasy : #6: Raiders of the Lost Oasis$10.00A Level 4 Adventure for 5E Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campai...
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Grimtooth's Tomb of the Warhammer$9.00A Level 4 Grimtooth adventure compatible with DCC RPG Can you go where no troll dares to tread? Long ago, the elves killed Grimtooth’s father in a great battle. They hid the troll leader’s body and...
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Grimtooth’s TrapSylvania$24.00For the first time ever: the Legendary locations of Grimtooth’s Traps revealed! And fully compatible with DCC RPG! For over 30 years Grimtooth’s numerous Traps books have horrified players and ins...
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Mutant Crawl Classics #10: Seeking The Post-Humans$10.00A Level 0 Funnel for MCC RPG! The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this o...
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Mutant Crawl Classics #3: Incursion of the Ultradimension$10.00A level 2 adventure for Mutant Crawl Classics RPG! It rises — silent, ancient, and ominous — from the depths of the Monster Ocean. A curious relic of the Ancient Ones, long forgotten beneath the wa...
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Mutant Crawl Classics #4: Warlords of ATOZ$10.00A level 3 adventure for Mutant Crawl Classics RPG!When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords wielding...
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Mutant Crawl Classics #5: Blessings of the Vile Brotherhood$10.00A level 4 adventure for Mutant Crawl Classics RPG! When your tribe’s prize possession — a functioning medibot — finally breaks down, your Seeker team is given a holy quest. Take the dead bot on a l...
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Mutant Crawl Classics #6: The Apocalypse Ark$10.00A level 5 adventure for Mutant Crawl Classics RPG! The Ancients called it Beta Collection Unit NC-787. Its mission – to find, collect, and categorize animals and plants, record their DNA, and when ...
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Mutant Crawl Classics #7: Reliquary of the Ancient Ones$10.00A Tournament Funnel Adventure for Mutant Crawl Classics RPG! When a terraquake reveals that your jungle village has existed for centuries atop an installation of the Ancient Ones, your good fortune...
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Mutant Crawl Classics #8: The Data Orb of Metakind$10.00For the first time, an entire 24-page supplement devoted to a single artifact of the Ancient Ones! The most holy of ancient relics, The Data Orb of Metakind has been passed down between tribal sham...
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Mutant Crawl Classics 2018 Holiday Module: Home for the Holideath$10.00A Level 1 Adventure An all-new holiday module, perfectly themed for the holiday season! And fully compatible with both Dungeon Crawl Classics and Mutant Crawl Classics! For generations, two tribes ...
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Mutant Crawl Classics MCC #9: Evil of the Ancients$10.00A Level 3 Adventure for MCC RPG! For centuries it has lurked in the dark, forgotten by man and mutant – a terrible entity left behind by the Ancients’ meddling in cosmic forces they did not fully u...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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