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Singles
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There are 156 productsSort
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Five Crowns$13.001-7 playersSuitable for ages 8+Play time 45 minutes Five Crowns is a card game for the whole family. It has original game play, but uses skills that you have obtained from playing your old favorite...
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NMBR 9$29.001-4 playersSuitable for ages 8+Play time 20 minutes PIECES OF THE PUZZLE In every game of NMBR 9, players attempt to score the most points by creating their own displays of uniquely shaped number ...
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Herbaceous: Sprouts$39.001-4 playersSuitable for ages 8+Play time 30 minutes Everyone has a green thumb when playing Herbaceous Sprouts. Unwind while enjoying this beautiful and thoughtful game of collecting seeds, using t...
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Herbaceous$27.001-4 playersSuitable for ages 8+Play time 15-20 minutes Planting herbs do not just provide you with additional spices for your recipes, it’s also a relaxing hobby that can yield beautiful plants. Bu...
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Tiny Towns$49.001-6 playersSuitable for ages 14+Play time 45+ minutes You are the mayor of a tiny town in the forest, where the smaller creatures of the woods have created a civilization hidden away from predators...
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Spirit Island$89.001-4 playersSuitable for ages 13+Play time 90-120 minutes In Spirit Island, powerful spirits have existed on this isolated Island for time immemorial. They are both part of the natural world and - a...
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//daviscardsandgames.com/cdn/shop/products/0841333105761_p0_v8_s1200x630_1_771x1000.jpg?v=1585246897Choose Your Own Adventure: House of Danger$29.001-8 playersSuitable for ages 10+Play time 60-120 minutes The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. Will you survive the House of Danger? Disc...
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Marvel Champions: The Card Game$69.001-4 playersSuitable for ages 14+Play time 45-90 minutes "With great power, there must also come great responsibility." –Stan Lee, Amazing Fantasy #15 Iron Man and Black Panther team up to stop Rh...
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Terraforming Mars$79.001-5 playersSuitable for ages 12+Play time 120 minutes In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projec...
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Star Realms: Frontiers$23.001-4 players Suitable for ages 12+ Play time 20 minutes Powerful new warpgate technology has opened up a distant frontier, ripe for conquest. Establish your Star Realm with powerful new ships and ...
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Arkham Horror: 3rd Edition$79.001-6 playersSuitable for ages 14+Play time 120-180 minutes The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol ...
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Sagrada$44.001-4 players Suitable for ages 10+ Play time 30-45 minutes Draft dice & use the tools-of-the-trade to carefully construct your stained glass window masterpiece.Each player will build a stained...
Showing 145 -156 of 156 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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