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topThere are 12 productsSort
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Call of Cthulhu: Starter Set$25.00A WORLD OF MYSTERY, HORROR, AND ADVENTURE IN A BOX!This Starter Box contains everything you need to start playing Call of Cthulhu—the tabletop roleplaying game of mystery and horror.Players take on...
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Doom Edition Lorecrafter GM Screen$20.00This Doom Edition Gamemaster Screen is a fold-out full-color RPG screen featuring the “Plight of the Traveler” art by David LaRocca on the front and Cthulhu Mythos lore about the Earth and the mate...
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Pulp Cthulhu: The Two-Headed Serpent$44.00An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu The world needs heroes, now more than ever. The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign s...
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Pulp Cthulhu$44.00Two-Fisted Action & Adventure Against The Mythos Calling All Heroes! It’s Time To Take The Fight to Cthulhu! Pulp Cthulhu is a game of two-fisted adventure, weird science, dark deeds, and brave...
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World War Cthulhu: London$39.00ChaosiumLondon 1941. The blackout reigns. Only the burning bombed-out buildings and raking searchlights defy the War Office order that has cast the city into darkness. The nightly rain of German bo...
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Atomic-Age Cthulhu$30.00Mythos Horror in 1950s NEVER BEFORE had the world faced a threat as potentially devastating as the A-bomb—and the even more lethal H-bomb that followed. Educational films showed how to “survive” a ...
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Reign of Terror$34.00Mythos Horrors during the French Revolution! Reign of Terror is an epic two-part historical scenario, set during the French Revolution, playable as a stand-alone adventure or as an historical inte...
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Secrets of Morocco$20.00Eldritch Explorations in the Ancient Kingdom This book provides players with a civil, geographical, cultural, political, and Mythos tour of Morocco during the 1920s and 1930s. Morocco will seem lik...
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The Grand Grimoire of Cthulhu Mythos Magic$39.00Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revise...
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Alone Against the Flames$12.00An Introductory Solitaire Adventure for Call of Cthulhu This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choic...
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Call of Cthulhu Investigator Handbook$44.00A Core Game Book for Players “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. Lovecraft Will you stand against...
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Call of Cthulhu Keeper Rulebook$54.00Horror Roleplaying in the Worlds of H.P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the ...
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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