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Dreams And Machines Gamemaster's Guide
Dreams And Machines Gamemaster's Guide
Regular Price $45.00Vendor: Modiphius Entertainment
Product Type : RPGs
Hurry! Only2units left in stock!Dreams and Machines is a brand new tabletop roleplaying game where people come together to rebuild their world following a catastrophic war. The Dreams and Machines Gamemaster’s Guide gives you the rules and tools to immerse yourself and your players into the history and setting of Evera Prime. Challenge your players with mutants and mechs alike, while traveling the beautiful but dangerous landscape of this colony world.
A unique blend of fantasy and science fiction, reveal the history of Evera Prime as your players explore abandoned research facilities, ruined mega-cities, and beautiful but overgrown resorts, and reward them with fragments of knowledge to wake them from the specter of The Builder.
As humanity rebuilds and communities begin to thrive, the threat of the Dark City, the Thralls, and the Builder AI loom on the horizon. Wakers, trapped for centuries in a mechanical nightmare, spring to life and continue their murderous rampage with the fragments of programming they have left.
Dreams and Machines collide in a far future where its people come together to rebuild their world. The ultimate tale of hope and heroism in the shadow of the Wakers.
The Dreams and Machines Gamemaster’s Guide contains:
240 pages packed with full color art bringing the world to life. A detailed guide to the history and secrets of Evera Prima, a map and guide to the region around New Mossgrove, information on the wider continent of Nedresita
Everything you need to lead your players in creating memorable stories in the world of Evera Prime, including a deep dive into the playable factions and peoples of Evera Prime, providing much more insight into their stories, backgrounds, and ways of life.
Detailed briefs on the Thralls, the Wakers, the Builder, and the Dark City — dangerous forces at work behind the scenes or actively opposing the Everans.
Guidance for the gamemaster on running scenes and advice on core mechanics, like Skill Tests, Truths, Threat, Hazards, Action Scenes, the Spirit Economy, and creating and running NPCs.
A host of challenging enemies including malevolent Nanograms, Civilian, Industrial, and Military Wakers, vicious bioengineered creatures, and dangerous plantlife! Plus a host of sample NPCs from across various factions to populate your adventures.
Rules to build your own Wakers and challenge the players!
A complete starting adventure: Secrets in Los Rios which can be played standalone or following on from the events of the campaign in the Dreams and Machines Starter Set.
Requires the Dreams and Machines Player’s Guide.We have a 30-day from purchase return policy, which means you have 30 days after purchasing your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unopened, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@daviscardsandgames.com. If your return is accepted, we’ll send you a return shipping label, at your cost (we are unable to cover the cost of return shipping), as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@daviscardsandgames.com.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.Exceptions / non-returnable items
Certain types of items cannot be returned, like sealed or single trading card products, or flammable products like spray paint. Please get in touch if you have questions or concerns about your specific item.Unfortunately, we cannot accept returns on sale items or gift cards.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.In-Store
Unfortunately we are unable to offer in-store refunds. All in-store refunds and returns will be in the form of store credit.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Davis Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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